The storytelling of Kings Field IV also made you work. King’s Field IV is certainly slower and clunkier, as a product of the time it was developed in, but the attitudes towards these features has nevertheless taken a complete 180 degree spin in the years since. These criticisms are, of course, features that were later lauded in the Souls series, as they are themselves deliberate, slow paced action games with complex combat systems. “Shape up the way the game flows, its speed, and a better control/attack system, and this might be worth looking at.” – Gamezilla. “The action is so slow and the world so depressingly medieval.” – PlayStation 2 Magazine. The lack of direction seems to be what put a lot of players off back when the game was new, and the review scores reflected that – while the full copy for most full reviews seem to have been lost to the world of 404 errors, the brief captions that have been preserved by Metacritic tell the story in itself: Dark Souls III is inarguably a AAA-quality title, and where King’s Field IV was utterly panned by the critics, these games can’t do wrong with that same audience.īut I do wonder, if From Software were to release King’s Field IV as one of those upscaled PlayStation 2 titles on the PlayStation 4, would people look at it in a different light? Is King’s Field IV: The Ancient City potentially the most under appreciated classic game that has ever been developed? Almost forgotten, and with a Metacritic average of just 60, I actually think that’s quite possible. The “spiritual sequels” to the King’s Field series certainly worked from a critical and business perspective. I say “almost” because I am a massive fan of those series and I am ultimately glad that they exist, but it’s a bitter sweet relationship that I have with the series, because the Souls series replaced From Software’s brilliant King’s Field franchise, and those games, especially the fourth and final, are some of my favourites of all time. I almost wish the Souls series never happened.
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